Blog Archives

Here to There: What Happens When the Story Finds You?

At this year’s Tribeca Film Festival’s Interactive Playground—a gathering of panels, talks, and experiences—Second Story debuted Here to There, an experiment using wearable technology as a new medium for immersive storytelling. We were excited about creating an environment where we

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Posted in Content, Culture, Design, Technology

A Giffy NYC Welcome to Adi & Erin

While shooting in the lab for a projection mapping prototype featuring full-body images, the New York team spawned an unintended gif to celebrate Adi & Erin joining the gang. – Justin Berg, Experience Design Lead

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People As Performers: Setting The Stage For Interaction

Last year, SEGD invited us to create an art installation at the Lovejoy Fountain for a one-night event during Design Week Portland. As we delved into the project, we learned that, almost 50 years ago, Lawrence Halprin designed the Lovejoy

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Recital: A solitary light and sound experience for Halloween 2014

For the past four years, the ScoutMob-Goat Farm Halloween Party has been the sold out main event for Halloween night in Atlanta. Billed as a night of avant-garde immersive artistic performances and installations set among the ruins of a nineteenth

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Meet Second Story Atlanta

In 1994, Second Story was one person working out of an apartment in Berkeley. The flagship project and calling card was being delivered to prospective clients on a 3.5’’ floppy disk. Today, we’re nearly seventy people across three studios and we’ve delivered more

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iBeacon Technology: From Lab to Launch

It’s been almost a year since Apple launched its iBeacon technology. Since then, tech gurus have frantically speculated about how beacons will enhance consumer experiences in physical spaces. Although much has been said about what beacons can be used for

Posted in Design, Technology

A Lesson From Maker Faire

This month, we had the pleasure of exhibiting at Portland’s annual Mini Maker Faire held at OMSI. We described our project, Construct-A-Comic, as a digitally enhanced, do-it-yourself comic strip kit. At our booth, visitors could use a few different storytelling

Posted in Culture, Design, Technology, Uncategorized

The User Experience of Driverless Cars

I recently took a short road trip with a friend from Brooklyn to Dover, DE for a concert. As we inched south through New Jersey in typical I-95 traffic, conversation shifted to Google’s autonomous car project: “We’ll be no more

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“Digital Revolution” in London

With its post-apocalyptic looks and lost bits of nature, London’s Barbican Estate deserves a blog post all its own, but I wanted to share my experience with “Digital Revolution,” a unique exhibition hosted in its depths at the Barbican Centre.

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Three Ways to Talk About the Internet of Things

Sometimes, our work feels like a sort of reverse archaeology. Just as archaeologists examine artifacts of the past to understand how people lived, we often encounter vague ideas that speak to the future and have to make our own interpretations

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