Recently, we’ve been experimenting with technology capable of tracking faces and changing what the viewer sees on a display, but we wanted to push the experience into uncharted territory. What if you could augment a physical object behind a displa…
Recently, we’ve been experimenting with technology capable of tracking faces and changing what the viewer sees on a display, but we wanted to push the experience into uncharted territory. What if you could augment a physical object behind a displa…
Second Story Labs has created a unique user experience by combining the new head tracking capabilities recently added to Microsoft Kinect’s arsenal of features, with a transparent EL screen from Planar. As people approach the camera, the depth-sen…
Earlier this month, the Volumetric Society met at Second Story Interactive Studios for the very first regional meet-up. These are exciting times for anyone interested in depth-sensing and gesture-based technology and this was a great forum for dis…
The most common response to people seeing this display is, What the heck is that? Well, back in our media lab, we’ve been experimenting with an R&D project involving Kinect technology and an interactive volumetric display. As visitors pass into th…
We’ve all have to arrange and rearrange things on a daily basis. We arrange things in our personal lives—our sock drawers, puzzles, furniture, or a bouquet of flowers—and in our professional lives—Photoshop layers, audio tracks, the events in a pr…
In the Second Story Medial lab, we have been experimenting with the Microsoft Kinect module to determine if it could be used to track groups of people for interactive exhibits. Because the sensor returns a range image of the scene, it is possible …
As expressed in our previous post, we are really excited to potentially use Microsoft’s 3-D camera in future projects! It’s really opened up a world of possibilities for developers and studios like Second Story. (Thank you, Microsoft!) Here, Matt …
Microsoft’s Kinect, with it’s relative low cost and easy accessibility has opened up the world of 3d vision sensing to a whole new group of developers. While professional stereo vision cameras may provide a more versatile solution, the thousands o…