Blog Archives

Leap Motion Path

Leap Motion Path is a Second Story lab experiment exploring the use cases for the Leap Motion controller in the digital animation field. Our objective was to create a tool to capture 3D motion that could be used within an

Tagged with: , , , , , ,
Posted in Technology

Unboxing the Kinect for Windows v2

We started experimenting with the Kinect for Windows v2 from Microsoft this week and are already excited by the new possibilities that this impressive new depth-sensing camera offers. Mechanically, the camera is a bit larger and bulkier than we would

Tagged with: , , , ,
Posted in Technology

How We Built Lyt: a Technical View of the Making Process

At Second Story, we all share a passion for making and crafting. Our collaborations have taken lots of different forms, from a robot that prints tattoos to a floor-to-ceiling interactive sculpture to an imaginative birdhouse. We thrive in the vibrant

Tagged with: , , , , , , ,
Posted in Design, Technology

Lose your Occlusion

Depth-sensing cameras like the Kinect give us the opportunity to mix physical environments and virtual environments, creating new immersive experiences. In this Second Story Labs experiment, we demonstrate how the use of multiple cameras helps solve problems with occlusion or

Tagged with: , ,
Posted in Technology

Aurora: a low-tech, tactile musical instrument

“Instead of reacting to opportunities, we’re able to create opportunities.” At Second Story Labs it can be a challenge to share much of our hardware hacking and design, as much of what we do is specific to confidential projects. In December, we we…

Tagged with: , ,
Posted in Technology

Sightlines: Augmenting an Object with Face-Tracking and Reactive Content

Recently, we’ve been experimenting with technology capable of tracking faces and changing what the viewer sees on a display, but we wanted to push the experience into uncharted territory. What if you could augment a physical object behind a displa…

Tagged with: , , , , ,
Posted in Technology

Launching Satellite

The typical interactive surface does very little to engage our very fine touch senses. Our fingers reach out and find smooth glass, rather than objects. Finding new ways to integrate tangible interaction into digital experiences has long been a go…

Tagged with: , , , , , ,
Posted in Design, Technology

Tracking Faces

Second Story Labs has created a unique user experience by combining the new head tracking capabilities recently added to Microsoft Kinect’s arsenal of features, with a transparent EL screen from Planar. As people approach the camera, the depth-sen…

Tagged with: , , , , , ,
Posted in Technology

In-Depth Storytelling

Here in the Second Story Lab, we research new and emerging technologies that have the potential to enhance user experiences. As part of this ongoing quest, we are always on the lookout for new ways of sensing people in spaces. When we saw the dept…

Tagged with: , , , ,
Posted in Technology

Scenes from the Volumetric Society Meet-up

Earlier this month, the Volumetric Society met at Second Story Interactive Studios for the very first regional meet-up. These are exciting times for anyone interested in depth-sensing and gesture-based technology and this was a great forum for dis…

Tagged with: , , , , , ,
Posted in Technology