Concept Real Fast Draw began with a simple impetus: to add interactivity to our lectures and presentations. Interactivity is central to everything we do at Second Story, so it felt strange and almost hypocritical to stand before a group of people …
Concept Real Fast Draw began with a simple impetus: to add interactivity to our lectures and presentations. Interactivity is central to everything we do at Second Story, so it felt strange and almost hypocritical to stand before a group of people …
By popular demand, we’ve posted Julie Beeler’s talk on multi-disciplinary design collaboration delivered earlier today at the HOW Interactive Design Conference in San Francisco. The slideshow is posted here. Large-scale interactive projects often …