Blog Archives

Being There

Imagine a place where buffalo, bighorn sheep and pronghorn antelope roam freely, sometimes just a few feet from your wide eyes. Where in the course of a single day, you can hike through towering granite spires, dive off sun-baked rocks

Posted in Content, Culture, Design

Let’s Play!

Meaningful audience engagement is an experience designer’s ultimate goal. However, we are often designing for a very broad demographic, or—due to the novelty of many of our experiences—a demographic that we know very little about. So how do we design

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Posted in Content, Culture, Design

Happy Thanksgiving!

We have a lot to be thankful for this year. Our studios in Portland, Atlanta, and New York are growing, our work is being recognized, and we have some very exciting projects on the horizon.  We can’t 3D print a

Posted in Uncategorized

Happy Accidents

Bugs. Gross, repulsive, aggravating—but not always. Sometimes, bugs come disguised as little helpers, useful warnings, or beautiful surprises. Every developer understands the need to deliver bug-free code, but, while striving to implement that perfect solution, a bug can sometimes unintentionally

Posted in Technology

Responsive Environments: Denver Botanic Gardens

The result of calm technology is to put us at home, in a familiar place. When our periphery is functioning well we are tuned into what is happening around us, and so also to what is going to happen, and

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Posted in Design, Technology

Here to There: What Happens When the Story Finds You?

At this year’s Tribeca Film Festival’s Interactive Playground—a gathering of panels, talks, and experiences—Second Story debuted Here to There, an experiment using wearable technology as a new medium for immersive storytelling. We were excited about creating an environment where we

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Posted in Content, Culture, Design, Technology

Creative Coding Art Workshop

As anyone in the creative industry can attest to, sometimes things get busy. Very busy. When things get busy, it’s easy to lose sight of the forest for the trees. It’s easy for the “industry” in “creative industry” to loom

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A Giffy NYC Welcome to Adi & Erin

While shooting in the lab for a projection mapping prototype featuring full-body images, the New York team spawned an unintended gif to celebrate Adi & Erin joining the gang. – Justin Berg, Experience Design Lead

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Posted in Culture, Design, Technology

Cheers to 2015

Second Story partnered with Premier Press in Portland to produce a three-piece set of coasters celebrating the new year. We collaborated across our three geographies to come up with designs honoring an iconic texture from each city: a perfectly imperfect wood grain for Portland,

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Posted in Design

People As Performers: Setting The Stage For Interaction

Last year, SEGD invited us to create an art installation at the Lovejoy Fountain for a one-night event during Design Week Portland. As we delved into the project, we learned that, almost 50 years ago, Lawrence Halprin designed the Lovejoy

Posted in Culture, Design, Technology